AI Insights · Timothy · October 2025
Top 5 Three Kingdoms Games on Unified Platform in Australia: Q3 2025
Discover the performance trends of the top 5 Three Kingdoms games in Australia during Q3 2025. Insights include downloads, revenue, and active users.
In the third quarter of 2025, the top 5 Three Kingdoms games on a unified platform in Australia showcased varied performance trends. Here's a closer look at the data from Sensor Tower.
Samkok: New Force saw significant fluctuations in its metrics. The game's weekly revenue started at approximately $6.3K, peaking at $22.6K in late July before gradually declining to around $12.6K by the end of September. Downloads initially surged to 16.6K but dropped sharply, ending the quarter with only 328. Active users mirrored this trend, starting at 8.9K, peaking at 14K, and closing at 3K.
X-Samkok experienced a gradual decline in weekly revenue, starting at $1.1K and ending at $787. Downloads also decreased significantly, with a notable drop from 3.4K in mid-July to just a handful by the end of September. Active users decreased from 4.5K to 2.2K, indicating a steady decline throughout the quarter.
Bug Brawl had a brief presence in the market, with revenue growing from $527 to $1.1K. Downloads fell sharply from 4.4K to 85 by the end of September. Active user data was not available.
三國志Thrones saw a modest revenue increase from $1K to $974 by the end of September. Downloads began at 625 in mid-August, decreasing steadily to 34 by the end of the quarter. No active user data was recorded.
Finally, Samkok Legends:TD experienced a rise in revenue from $237 to $3.7K by late September. However, downloads remained low, peaking at 169 and concluding the quarter at 21, with no active user data available.
For more detailed insights and analysis, visit Sensor Tower.